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Wiki record • behavior observed August 31, 2026

Military Army Tycoon Orders Guide

A dated exact-game walkthrough documents Follow, Attack, Hold, and Retreat. Use Follow for travel, Attack near enemy NPCs, Hold at a position, and Retreat to leave a losing fight. Recheck panel location and behavior after updates.

Page review: September 9, 2026. Hidden AI or pathfinding values: unavailable.

Orders at a glance

OrderDocumented behaviorUseful situationVerify
FollowTravels with the playerMoving to an objectiveUnits change direction and stay with you
AttackEngages nearby enemy NPCsClearing defendersUnits switch from travel to combat
HoldRemains at a positionGuarding or stagingUnits stop following and stay
RetreatPulls out of a losing fightAvoiding a wipeUnits disengage and leave

How to use each Order

  1. How to use Follow

    Recruit or select a squad, open Orders, select Follow, move a short distance near the base, and confirm the squad moves with you. Do not begin the route if it remains stationary.

  2. How to use Attack

    Travel with Follow, stop before the main defender group, confirm the squad is present, then select Attack when enemies are nearby. Retreat if losses continue without progress. Attack does not itself prove an objective is captured.

  3. How to use Hold

    Use Hold while guarding a base, staging at a safe point, preventing a squad from following into a bad route, or protecting a captured area. The success signal is that the squad remains after you move away.

  4. How to use Retreat

    Select Retreat before every unit is lost, move away, confirm survivors disengage, restore Cash or squad readiness, and retry only after the bottleneck changes.

First-outpost command sequence

FOLLOW → approach target → ATTACK → clear defenders → enter capture area → verify banner

Use Hold for defense and Retreat when the push fails.

Why are Orders not working?

Squad does not move after Follow

Confirm a squad is recruited and selected. Reopen Orders, select Follow, and test near the base.

Squad follows but ignores defenders

Select Attack when defenders are nearby. Do not assume Attack moves the squad across the map.

Hold does not protect the base

Hold controls position; it does not guarantee strength. Verify where the squad stops.

Retreat happens too late

Use it when the fight is clearly failing, before every unit has been eliminated.

Buttons moved

The official title changed after the dated walkthrough. Use the live HUD as the current interface reference.

Frequently asked questions

What are the four Orders?

Follow, Attack, Hold, and Retreat.

Which Order brings my squad with me?

Follow.

Which Order makes soldiers fight?

Attack engages nearby enemy NPCs in the dated documented flow.

Which Order should defend the base?

Hold can keep a squad at a position; it does not guarantee victory.

Can I switch Orders during a fight?

The August 31, 2026 walkthrough describes real-time switching. Current behavior should be confirmed live.

Evidence boundary

Behaviors come from a dated August 31, 2026 walkthrough and current labels. No hidden range, cooldown, or AI values are claimed.